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There are 10 productsSort
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Datacards: Thousand Sons$34.00 $28.90Datacards make referencing your rules in battle easy, perfect for when a game has you so engrossed you can't tear your eyes off the battlefield for a second. Keep track of the various Psychic Power...
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WARHAMMER 40,000 HEXFIRE (8-15-2021)$209.99The Grey Knights are Humanity's champions in the war against the Dark Gods of Chaos. Even amongst their ranks, Castellan Crowe and his Purifiers stand out as beacons of righteousness and heroism. Y...
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Thousand Sons – Court of The Crimson King$260.00 $234.00Once the most learned of the Emperor's sons, Magnus the Red was driven by hubris and deception into the arms of Tzeentch. Now a mighty Daemon Primarch, the Crimson King has returned to wage war on ...
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//cdn.shopify.com/s/files/1/0420/0330/0511/products/99120102064_Ahriman06_771x1000.jpg?v=1661557953SALEThousand Sons: Ahriman Arch-Sorcerer of Tzeentch$53.00 $47.70This multi-part plastic kit contains the components necessary to assemble Ahriman, Arch-Sorcerer of the Thousand Sons. Armed with an Inferno bolt pistol and the Black Staff of Ahriman, he comes ele...
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//cdn.shopify.com/s/files/1/0420/0330/0511/products/99120102121_TSCPStock_771x1000.jpg?v=1661966742SALECombat Patrol: Thousand Sons$180.00 $153.00This set includes the following multipart plastic models:– 1x Infernal Master– 5x Scarab Occult Terminators– 20x TzaangorsIt also includes 4x Tzaangor Upgrade Frames and 1 x Chaos Space Marine Tran...
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Thousand Sons: Scarab Occult Terminators$70.00 $63.00This multi-part plastic kit contains the components necessary to assemble 5 Scarab Occult Terminators, armed with Inferno combi-bolters and khopesh blades. One model can be assembled with an includ...
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Start Collecting! Thousand Sons$114.99Start Collecting! Thousand Sons is the perfect way to get your hands on a solid selection of units to kick-start an army of the sorcerous Sons of Magnus – including none other than the Arch-Sorcere...
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Codex: Thousand Sons$65.00 $55.25The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. At their heart stride the Rubricae, implacable warriors who level salvo after salvo against t...
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Thousand Sons Dice (8-14-2021)$39.99Show your devotion to Tzeentch with this set of dice in the classic Thousand Sons colour scheme. We can’t promise you’ll roll more sixes with these dice, but if you don’t, you can still blame the A...
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Thousand Sons Magnus the Red$189.99The air screams as Magnus the Red descends from the skies, and stone runs molten beneath his shadow. Cyclopean son of the Emperor of Mankind, his very presence is anathema to logic. To look upon hi...
Showing 1 -10 of 10 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Border Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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